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Using Civic Professionalism to Frame Ethical and Social Responsibility in Engineering

Citation

Graeff, Erhardt. 2023 (April 20). Using Civic Professionalism to Frame Ethical and Social Responsibility in Engineering. 2023 Forum on Philosophy, Engineering, & Technology (fPET 2023), TU Delft, Delft, The Netherlands. Retrieved from https://www.youtube.com/watch?v=p17wdt2GriQ.

Presentation Recording

Slides

Abstract

In recent years, professional societies, scholars and educators, and corporations within the fields of engineering and computer science have been grasping for better principles and frameworks for the ethical and social responsibility that engineers, computer scientists, and technologists should embody. Many professional societies (e.g. NSPE, IEEE, ACM) have revised their codes of ethics. Scholars and educators have launched numerous research projects and educational experiments to determine the values and ethical competencies professionals should learn and apply. Corporations have publicized their ethical commitments and formed consortia to govern ethical approaches to research and development areas like artificial intelligence.

We know there are fundamental problems. In 2014, Erin Cech identified a “culture of disengagement” in engineering that weakens engineering students’ commitments to public welfare during their undergraduate years. She argued that ideologies of 1) depoliticization, 2) technical/social dualism, and 3) meritocracy were key pillars of engineering’s disengaged culture. These ideologies undermine engineers’ social responsibility by positioning technical expertise as supremely relevant and perceiving existing social, economic, and political structures as fair and just. In subsequent studies, Cech and co-authors call for engineering education and epistemologies of engineering that repoliticize the profession and its work. I believe civic professionalism answers that call.

Based on Harry Boyte’s concept of “citizen professionalism” and Albert Dzur’s concept of “democratic professionalism,” civic professionalism is both a professional identity, anchored by civic attitudes and related values, and a set of normative professional practices that rely on civic knowledge, skills, and habits, which augment specialized technical competencies. In contrast to typical outside experts, Boyte argues citizen professionals see their role as co-creators and facilitators of problem-solving. They acknowledge that they too are citizens alongside many other stakeholders and should share power over decisions. They acknowledge the limits of their knowledge and expertise in different contexts and embrace local knowledge. Their work serves the common good by solving technical problems while also building and strengthening relationships.

Similar to Boyte’s description, Dzur’s democratic professionals resist the technocratic urge to flatten complex problems into challenges well-suited to professional methods beyond the lay public’s reach, and instead create space for deliberation and collective action regarding social and political issues beyond the borders of their own professional domains. Dzur specifically offers democratic professionalism as a middle ground between a “social trustee” model of professional and its radical critique, which would seek to deprofessionalize expertise and recover all such power for the public. Dzur argues that professionals and laypeople both have a stake in professional decisions and should share oversight of professional ethics democratically.

This is where engineering and computer science should head—framing social and ethical responsibility in terms of a broader civic and democratic responsibility. Although civic professionalism does not have a monopoly on these tenets, which we can locate in other popular ethical engineering frameworks, it does provide a compelling emphasis on epistemic humility, politics, and the common good with clear pedagogical opportunities as this paper will show.

Empowerment is not simply a Goal, but Civic Technology still needs it as one

2019. Graeff, E. “Empowerment is not simply a Goal, but Civic Technology still needs it as one.” CSCW 2019 Workshop on Design and the Politics of Collaboration: A Grassroots Perspective.

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Link to Paper on Workshop Website

Abstract

The use of technology platforms for civic engagement is transforming the practices and experience of democracy, as well as the processes of political empowerment and civic education. This demands that such technology be designed more consciously to support citizen empowerment and civic learning. I have developed new metrics and methods to evaluate technology platforms in terms of citizen empowerment in order to replace more common metrics that merely look at a technology’s efficiency. This can help establish citizen empowerment as a design goal for civic technology. However, empowerment is not a goal, it is a process and experience. True empowerment will require that the creation of technology be a collaboration of stakeholders, wherein power and agency throughout the design process are shared. Still, I believe that articulating a goal of and metrics for empowerment can be a helpful milestone to making civic technology in empowering ways.

Holding Civic Tech Accountable for Civic Learning

Presentation Recording

Slides

http://web.media.mit.edu/~erhardt/slides/DML2016-Ignite-Graeff-CivicLearningTalk.pdf

Abstract

We should optimize the design of civic technologies for developing effective citizens; I argue we must put civic and political learning at the core of how we evaluate civic technology’s impact. This will require new definitions and measures that capture the complexity and needs of contemporary, digitally-mediated democracy.

In this talk, I will propose a research agenda for civic learning including definitions, measures, and design goals for our community to explore.

Recent work by Bennett (2007) and Cohen and Kahne (2012) has helped push scholar and practitioner communities to understand how citizens, especially younger generations, are changing in their civic goals and practices—often using social media to consume and share political information, express their voices, and organize civic and political communities. Unfortunately, we lack a definition and operationalization of how “users” grow into the citizens contemporary democracies need. Research should be attempting to tie designs holistically to gains in targeted skills, experience, and self-efficacy.

We must develop and validate measures for civic learning by combining rich qualitative understanding with trace data to evaluate users’ civic trajectories as they explore tools and platforms; and these must scale as large as Facebook and across the diverse contexts in which users are embedded world-wide.

Youth Digital Activism (United Nations World Youth Report)

Citation

2016. Graeff, E. ‘Youth Digital Activism.’ World Youth Report 2015–Youth Civic Engagement. United Nations: New York, NY.

Full Report

Link to 2015 UN World Youth Report

Presentation at the United Nations

Starts at 27m 40s

https://link.brightcove.com/services/player/bcpid1722935254001/?bctid=5037493690001&autoStart=false&secureConnections=true&width=432&height=232

Introduction

The terms “civic engagement” and “activism” traditionally evoke images of voting and volunteering for campaigns or marching in the streets, banners hoisted high. While these are still fixtures of political participation, a broader set of practices enabled by digital technologies is being created and applied by young people. Cathy J. Cohen, Joseph Kahne and others call this broader set of practices “participatory politics”, defined as “interactive, peer-based acts through which individuals and groups seek to exert both voice and influence on issues of public concern”. They emphasize that “these acts are not guided by deference to elites or formal institutions”.

This is part of a larger trend of youth avowing low confidence in national decision-making bodies and disaffection with elected officials and their ability to address issues. The biannual Harvard Institute of Politics poll indicated consistently declining levels of trust in government institutions among 18- to 29-year-old Americans between 2010 and 2015. According to a 2013 LSE Enterprise study, when European 16- to 26-year olds reflect on voting and institutional politics, they find “the political ‘offer’ does not match their concerns, ideas, and ideal of democratic politics”. At the same time, there are high levels of youth participation in issue-oriented activism, boycotting and buycotting, and protest activities. W. Lance Bennett refers to this new generation of young people as “actualizing citizens”, “who favour loosely networked activism to address issues that reflect personal values”, in contrast with “dutiful citizens”, who maintain a more collective and government-centred set of practices. Similarly, Cohen and Kahne found that interest-driven participation was a strong predictor of engagement in participatory politics among American youth.

If one thing defines this era of youth digital activism, it is the ability to make and widely share media. It is possible for “widely distributed, loosely connected individuals” to work together to solve a problem or create something new—a practice called crowdsourcing or peer production—because the costs of building loose networks of contributors and disseminating information digitally are nearly zero. When people make their own media they can assert power by framing issues in ways that compel others to change their minds or to adapt to new realities and perspectives. This form of “media activism” is not a new theory of change in itself; however, its practice is being transformed by the use of digital technologies for coordination and amplification. Agenda-setting power is shifting to a broader set of political actors with the necessary tools, savvy and timing.

Mobile computing, in particular, is allowing a new generation of citizens to access the Internet and enjoy lowered coordination costs. In Canada, the United Kingdom and the United States, 9 in 10 Millennials have a smartphone and spend 50-100 per cent more time on their mobile device than on a desktop computer. Affordable wireless Internet access and mobile phone ownership around the world constitute the most potent force for expanding the pool and potential of young digital activists.

However, the young people best poised to transform the practice of democracy around the world are those who not only create media but also build the tools and platforms through which they are made, shared and organized. Lilly Irani calls this new movement of civic hacking and cultural remaking “entrepreneurial citizenship”. This represents a small but powerful cohort that is taking its cues for solving the world’s problems from Silicon Valley and identifying primarily as social entrepreneurs and designers and secondarily as political or as activists.

These new forms of digital activism are not without problems and controversy. Many youth are still excluded from civic and political participation. That is why it is important to comprehend the wide range of contemporary tactics, tools, and trends and the unique challenges youth digital activists face in connection with current laws, norms, market forces and educational practices. The current thought piece outlines those trends and challenges but also highlights relevant opportunities and offers recommendations for supporting youth digital activism.

From User to Citizen: Evaluating Online Engagement as Civic Learning

Presentation Recording

Slides

http://web.media.mit.edu/~erhardt/slides/TICTeC2016-CivicLearningTalk.pdf

Abstract

We should optimize the design of civic technologies for developing effective citizens, thus I argue we must put civic and political learning at the core of how we evaluate civic technology’s impact. This will require new definitions and measures that capture the complexity and needs of contemporary, digitally-mediated democracy.

In this talk, I will propose a research agenda for civic learning including definitions, measures, and design goals for our community to explore, using existing literature and analysis of a pilot deployment of the civic app Action Path.

Recent work by Bennett (2007) and Cohen and Kahne (2012) has helped push scholar and practitioner communities to understand how citizens, especially younger generations, are changing in their civic goals and practices—often using social media to consume and share political information, express their voices, and organize civic and political communities. Unfortunately, we lack a definition and operationalization of how “users” grow into the citizens contemporary democracies need. Research should be attempting to tie designs holistically to gains in targeted skills, experience, and self-efficacy.

We must develop and validate measures for civic learning by combining rich qualitative understanding with trace data to evaluate users’ civic trajectories as they explore tools and platforms; and these must scale as large as Facebook and across the diverse contexts in which users are embedded world-wide.

In partnership with SeeClickFix in New Haven, I recently piloted Action Path, a location-based mobile app that invites users to engage in local planning and governance via push notifications and short surveys. I interviewed users and traced their app usage to evaluate the efficacy of location-triggered notifications for increasing knowledge of local issues and engagement in governance. I will highlight the implications of this deployment for civic learning and how it represents a small start to the research agenda I am proposing.